Lead your squad and hold off the zombie horde.
Steer left and right with one thumb. Your soldiers fire on their own; you choose the path. Run through the blue gates to grow your squad, smash crates for more soldiers, faster fire and harder hits, and keep away from the red gates that take soldiers away. Then hold the line: the horde gets thicker every metre, and the big levels end with a giant boss.
50 LEVELS, 5 WORLDS
Fight down the pier, through the harbour, across a bridge at night, through Fog City and into the Fortress. Partway down a level the road can roll up into a tunnel and the whole world turns with your squad: down into the sewers, under the sea, through the subway, the air vents or the reactor core.
RIDE THE TRUCK
Climb aboard an army truck and plough straight through the horde, smashing crates, gates and frozen giants on the way. Watch out for wrecks.
THE BRIDGE IS FALLING!
The deck shakes, cracks race towards you and your squad falls. Catch falling soldiers on the way down, dodge the slabs and hit the river with a splash.
FOG CITY AND THE FORTRESS
Ghouls you only see up close, mannequins that stand still and then rush, trains down the subway and a blackout. Then the army base and the lab: zombie soldiers that shoot back, clones that split in two and shielded mutants.
14 GIANT BOSSES
The Butcher, the Brood Mother, the Gargoyle, the Kraken, the Mega Bloater, the Crane, the Harbour Master, the Leviathan, the Bridge Keeper, the Bridge Troll, the Conductor, the Hollow King, Dr. Grin and Patient Zero. Watch for the red warning and get out of the way.
56 KINDS OF MONSTERS
Runners, brutes, bloaters that burst, burrowers that hide under the deck, screamers that speed the others up, spider zombies that drop off the cables, sirens that pull your squad, juggernauts behind car doors and more. Before each level you see what is new.
16 WEAPONS
Rifle, shotgun, minigun, flamethrower, rockets, laser, crossbow, tesla gun, cryo gun, grenade launcher, sniper, saw launcher, acid sprayer, railgun, drone swarm and mortar. Break a weapon crate to try one for the rest of the level, then make it yours.
THE DAILY RUN
After level 5, try the daily run: the levels strung together, endless. Everyone gets the same squad and the same horde that day, so the board is fair. See how far you get and your place today. Your best run counts.
CLIMB THE LEAGUES
Win levels and play the daily run to earn league points. In the first weeks everyone plays in the Founders league, and founders keep a gold badge. Then weekly leagues of 30 begin, from Bronze up to Diamond: the top players move up each week and the top places win rewards. Every player gets a made-up squad name and a monster picture, so nobody shares their own.
PLAY WITH FRIENDS
Share your invite code. When a friend who starts with it reaches level 5, you both get gems.
A GIFT EVERY DAY
Open a gift every day for seven days. Miss a day and it waits for you. Win a few levels in a row and the next one starts with extra soldiers. Lost a level twice? Your next try starts with four extra soldiers.
UPGRADE AND COME BACK STRONGER
Win coins and stars, upgrade your firepower, fire rate and squad size, and pick from seven art styles that change how the whole game looks.
YOUR PROGRESS IS SAVED
The game saves your progress to our server as you play. Link Google or Apple to keep it on a new phone.
Holdout is free to play. Optional videos give you a revive, double coins or free gems; you never have to watch one. Gems can also be bought in the shop.
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